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New Year in World of Sea Battle

New Year's gifts, changes and corrections

New Year in World of Sea Battle

Dec 29, 2023

ANNOUNCEMENT OF THE NEW YEAR PROGRAM
(12/28/2023 - 01/11/2024)

Captains, we have prepared many gifts and activities for you. 14 days of the promotion and every day a new gift! From discounts on ships to personal island decor items!

During the New Year promotion, you will receive:
- 15% discount on all ships;
- Commemorative flag for logging into the game;
- Three unique sail designs;
- New Year's figurehead;
- EVENT “CATCH GOLDFISH”
During the promotion, you can catch goldfish in the sea, which will turn into escudos on the last day of the event!
- Daily quest: finish off 5 ships with fireworks (PvP) and get a key;
- In addition, on various days of the New Year's program, you can get: a New Year's chest, 10 thousand ice cores and 224 coins, as well as find gift boxes in the sea and get ice cores as loot from legendary ships in the north of the Archipelago!

All the details of the New Year's program will be described in the “Advent calendar”, which can be viewed in the game interface from December 28.

The New Year's program will be released as part of update B12.5

Major changes:

- New appearance of Shen;
- 3-star legendary ships will now form squadrons;
- Improved behavior of NPS ships in a squadron;
- The Octopus ship will be completely invisible in invisibility, protection has been increased. The model has been slightly improved;
- New NPS have been added;
- Accelerated reload has been removed from fragmentation shells;
- A single salvo can now finish off a ship by shooting at the side;
- Unique design of Balloon that received a ball up to B12;
- Upgrade "Battle Arsenal": reload bonus reduced from 25% to 20%;
- Upgrade "Upper Deck": bonus to acceleration of mines and barrels changed from "-12 seconds" to "-35%";
- Changed the price of rare items such as stamps, escudos, and skulls. Will only affect sales in the port and the price range at the auction;
- Improved ship behavior physics;
- Reduced the number of storms;
- As an experiment, all simple falconets will be infinite. Compensation will be issued in exchange for existing ones;
- Damage of "fire film" is reduced, also the fire protection effect of upgrades is reduced by 5%, but its burning time is increased;
- Changed the physics of ship behavior during ramming: now the collision will turn the ship more, and the masses of objects will be taken into account more correctly;
- Added the ability to skip upgrading for combat marks;

Other:

- Fixed: Sometimes frags were counted incorrectly, including in the legend board, when raising tension and when completing orders: now they will be counted if they deal more than 30% damage and the last shot, or the most damage;
- Fixed error 22 and other errors related to the connection;
- Fixed: Errors with interfaces and visual defects (errors in models, designs, sails, abrupt "teleportation" of ships, turning on oars at the wrong moment);
- Fixed: After exiting the mode, it was possible to find yourself outside the port circle or in textures, as well as on a personal island;
- Fixed: Ships and loot appeared unevenly during the "hunt";
- Fixed: After a dispute, the guild received a 3-day ban on joining instead of 15;
- Collected blueprints will not be visible using intuition, since they do not drop;
- Fixed: Enabling the sail consumable changed the speed penalty from loading;
- The mine icon will be yellow instead of red if there are no resources for supply, but there is a skill for working without supply;
- Fixed: If the wreckage is very close to each other, you can lose the crew when picking it up;
- Fixed: The upgrade to increase the visibility distance did not increase the visibility of nicknames;
- After entering the port, consumables will be reset;
- Fixed: If you fire a single salvo from one side and move to the other, the guns did not fire immediately;
- Fixed: The achievement "Legend of the Seas" might not be shown;
- Fixed: Captured NPS were not finished off with grapeshot;
- No ships in chests will drop again;
- Fixed: Ice core reload could be sped up by switching shells;
- Fixed: Ships could disappear at the edge of the screen;
- Fixed: Errors in the operation of the spyglass;
- Fixed: The Empire could attack the port after a delayed PB;
- Fixed: Deleting headquarters after PB did not take into account alliances;
- Fixed problems with changing the language.

Happy New Year!

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